Docs · Guides
Register players & teams
Rosters, check-in, identity checks, and who is allowed in.
Teams and rosters
Captains register a team with the roster you require for that event.
Check-in marks who actually showed. Substitutes follow the rules you set for the lobby.
Know who is playing
Link a player’s Discord identity to the roster line they play under.
Organisation ban records stay inside your workspace. Staff see why a player was refused without hunting old tickets.
Mark fee paid (you collect it)
Entry fees stay between you and your players. We charge for the software, nothing else.
On Scrim and above you can flag fee paid and gate an access-pass role from that flag.